Polterguess
ROLE
Lead Programmer
DESCRIPTION
Polterguess is a short first person puzzle game where the player has to search a haunted house to find the hidden ghost. Created for the Fitchburg State University Fall 2025 Game Jam.
My Contributions
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The Haunt System
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Created a system that decides if certain objects will be "haunted" and begin to hover and float which can then be interacted with to stop the haunting effect
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Hidden ghost
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Created a system that selects one of the "haunted" objects and hides the ghost there for the player to find and interact with, exposing the ghost
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Player Controller
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Created the player controller using Unity's input action manager
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Created the door mechanic
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Created the door to only open after certain events have occurred after the player has entered the building
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Interaction system
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UI Elements
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Audio Implementation
