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Polterguess

ROLE

Lead Programmer

DESCRIPTION

Polterguess is a short first person puzzle game where the player has to search a haunted house to find the hidden ghost. Created for the Fitchburg State University Fall 2025 Game Jam.

YEAR

ENGINE

TEAM SIZE

2025

Unity 6 (C#)

3 People

GENRE

PLATFORM

Puzzle

My Contributions

  • The Haunt System

    • Created a system that decides if certain objects will be "haunted" and begin to hover and float which can then be interacted with to stop the haunting effect

  • Hidden ghost​

    • Created ​a system that selects one of the "haunted" objects and hides the ghost there for the player to find and interact with, exposing the ghost

  • Player Controller

    • Created the player controller using Unity's input action manager​

  • Created the door mechanic

    • Created the door to only open after certain events have occurred after the player has entered the building

  • Interaction system

  • UI Elements

  • Audio Implementation

Polterguess-Video - Made with Clipchamp.gif
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