CaliGO!

ROLE
Systems Engineer, UI/UX Lead
DESCRIPTION
CaliGO! Is a casual multiplayer game revolving around the company 'CaliGO!' being hired to rein in chaotic cats. Play with up to 7 friends. Work on behalf of 'CaliGO!' and place a series of traps and spills to hinder or lead cats to their immediate capture. Or team up with friends and choose to cause mayhem wrecking the house as a cat. You decide!

My Contributions
SYSTEMS ENGINEER
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Created the Breakable Objects
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Created objects that required multiple cats to hit (unused and scrapped)
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Created the Stamina and Rest Systems
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Cage Spawn System - chooses which kennels to spawn
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Food Spawn System - randomly fills in the food bowls and refills when interacted with food bag
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Created the Door Script
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Created the Cat Rest and Cage Caught States
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Quick time events for the cat net caught, cat cage caught, and door quicktime event
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Created the Human Trap System allowing for the selection and placement of traps
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Early player controller prototype
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Interaction system
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Human controls
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Created the cat swipe mechanic
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Created the random photo system on breakable photo objects
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Audio implementation
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Implement systems to work with Networking and multiplayer
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Generic bug fixing
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UI/UX LEAD AND ENGINEER
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Directed the creation and implementation of UI
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Created settings that save between game loads
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Proper navigation between buttons and menus, including controller support
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Implementation of visual feedback for hitting a trap or resting as a cat
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Took player feedback and implemented it into the game
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Implemented UI art

